Lisheng Chang

Lisheng Chang

UX Designer & Photographer in Beijing, China

About

Multi-platform Experience | Project experience with Mobile App, Web-Based and Desktop Software platforms.

Product Thinking | Understanding differences in user requirements and objectively balancing the practicality and visual appeal of design.

International Design | Good international design thinking and experience, including international design vision and international design standards (Accessibility & Inclusive), and understanding of user habits in multiple countries and regions.

Trends and Technology | Focus on design trends and technology innovation, with continuous research on AI and ML.

toB Design | Experience in leading complete large-scale toB product projects, with good customer communication skills; able to balance customer and user-oriented design.

Design Language | Adept at developing and driving the implementation of product design language, including design style, design specifications and design systems.

Team Management | Good at sharing knowledge, improving team expertise, expanding team influence, and developing project plans with a global perspective.

Contact

Website
Twitter
Instagram

Side Projects

2024

A camera database that combines nostalgia and modernity, a classic of the times that continues to this day.

2023

Retro Film Things, like Roll, Cassette and Stemp

2023
2022
IBWT
2020
2019
2019
Tencent Smart Display at Tencent
2018
Tencent Smart TV OS at Tencent
2017
Wepiao at Tencent

Work Experience

2021 — 2023
Shenzhen

Design language for all platforms and regions of Capcut|Jianying.

Design system for all platforms and regions of Capcut|Jianying.

Design for Capcut's China region.

Commercial business design for Capcut's global platforms.

Team influence project construction, including website, official account, and social media.

Design of Douyin Effects Open Platform.

Design of Douyin AR editing tools such as Desktop and mobile.

2018 — 2021
Shenzhen

Client solution architecture, design, project management and direction planning for Tencent Smart Platform industry.
Overall design language for Tencent Smart Display, including system, official website, etc.
Interaction and visual design of Tencent Dingdang Smart TV system, and partners to define requirements and provide product solutions to customers.
Uniform design and componentization of controls for all back-end systems of Tencent Smart Platform.
Design and delivery of Tencent Translator Pen project.
Software and hardware design and definition of Tencent Education Learning Screen.
Tencent Intelligent Platform industry backend design.
Tencent AI technology capability applets.

2013 — 2014
CXO at Infomatree
Beijing

Analyze similar products and understand the functional design purpose of similar products.
Identify the core functions and operation cycle of the product and design the product architecture with this in mind.
define the unified and common structure of the architectural patterns and make them understand the main chucking patterns and the common features of the chucking patterns before the front end and design starts to ensure the project can proceed quickly.
set up the overall framework and the evolution of the overall design in version iterations.
create and maintain a library of design rules and design elements. 6.
Align and leverage team resources for rapid product development.
Responsible for project schedule, project management and project resource management.
Complete standard designs for online and physical brochures.
Multi-platform concurrently, with outsourcing staff for requirement provision and quality supervision.
Responsible for the overall design of the project application and the branding of the project.

2011 — 2013
Beijing

Generic module and style maintenance is responsible for part of the module design and style maintenance of the project level China regional design team to ensure that the development team can understand the consistency of the project design and the common use of design resources.
Maintain the overall design language uniformity of the design team.
Resolve globalization and font color usability issues.
Work with the development team to address browser compatibility issues.
Work with the development team on browser compatibility issues.

2009 — 2011
Beijing

Responsible for the interface and interaction design of massively multiplayer online role-playing games.
Develop and unify all design specifications with the interaction team.
Organize and develop documentation specifications for the entire project.
Work with the operations team to handle the required design and overall design consistency for the website, events, etc.

2007 — 2009
Game UI Designer at Orchsoft
Hangzhou

Game icon.
Game official website.
Game login and registration part design.
The overall design of the game on The Road of the King.
Game elements, game interface, and the overall effect with the website.
The game operation screen.